Talents
Talents are unusual abilities some characters possess. They include weird or unique attributes, bizarre skills, and a variety of effects that aren't common among normal folk.
| Talents | ||
|---|---|---|
| Name | Cost | Description |
| Absolute Range Sense | 3 | The character can accurately gauge the distance between himself and any object he can see. This talent does not impart any bonus to attack rolls. |
| Absolute Time Sense | 3 | The character can accurately guage the passage of time. |
| Ambidexterity | 3/6/9 | Normally anything done with the character's off hand is subject to a -3 penalty. For every 3 points spent on Ambidexterity, the penalty is reduced by 1. |
| Bump of Direction | 3 | The character has a natural sense of direction. |
| Combat Sense | 15/1 |
The character can fight blind in hand to hand combat without penalties to OCV or DCV. 15 points buys an Intelligence based skill. Every additional 1 point gives a +1 bonus to the roll. The roll to use this skill take half a phase(half an action). You must make this roll every phase to keep track of your opponents. Combat Sense has no effect on ranged combat. |
| Double Jointed | 4 | Double Jointed characters get a +1 to +3 on Contortionist and sometimes Breakfall rolls. |
| Eidetic Memory | 5 | Photographic memory |
| Lightning Calculator | 3 | The character can perform math really fast. |
| Lightsleep | 3 | Like it sounds. You can make a normal Perception roll to wake up if something is amiss. |
| Perfect Pitch | 3 | Allows the character to determine the exact pitch of a musical note just by listening. Gives a +1 bonus to any music related skill roll. |
| Resistance | 1+ | The character is more resistant to interrogation and better at fooling lie detectors. Every 1 point give a +1 to the ego roll to resist. |
| Simulate death | 3 | The character can slow his metabolism to the point of appearing dead. |
| Speed Reading | 4+ | The character can read very fast. 4 points allows the character to read at 10x the normal speed. Every additional 2 points increases the speed factor by another 10x. So, 6 points is 100x, actually I don't think I will let you go higher then 100x. |